3ds Max C++ API Reference
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▼
3ds Max C++ API Reference
3ds Max SDK C++ Reference
Color Management Overview
Qt in Parameter Maps and Parameter Blocks
Stopping and pausing a renderer
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- i -
iconColorScale :
IColorManager
iconType :
IColorManager
idle :
IMXSDebugger
IGAME_BIPED :
IGameControl
IGAME_BONE :
IGameObject
IGAME_CAMERA :
IGameObject
IGAME_D3D :
IGameConversionManager
IGAME_DIR :
IGameLight
IGAME_EULER :
IGameControl
IGAME_FSPOT :
IGameLight
IGAME_GENERAL :
IGameModifier
IGAME_HELPER :
IGameObject
IGAME_IKCHAIN :
IGameObject
IGAME_INDEPENDENT_POS :
IGameControl
IGAME_LIGHT :
IGameObject
IGAME_LINK :
IGameConstraint
IGAME_LINK_CONSTRAINT :
IGameControl
IGAME_LIST :
IGameControl
IGAME_LOOKAT :
IGameConstraint
IGAME_MAX :
IGameConversionManager
IGAME_MAX_BONE :
IGameObject
IGAME_MAX_CAMERA :
IGameObject
IGAME_MAX_GEOM :
IGameObject
IGAME_MAX_HELPER :
IGameObject
IGAME_MAX_LIGHT :
IGameObject
IGAME_MAX_SHAPE :
IGameObject
IGAME_MAX_UNKNOWN :
IGameObject
IGAME_MAXSTD :
IGameControl
IGAME_MESH :
IGameObject
IGAME_MORPHER :
IGameModifier
IGAME_OGL :
IGameConversionManager
IGAME_OMNI :
IGameLight
IGAME_ORIENTATION :
IGameConstraint
IGAME_PATH :
IGameConstraint
IGAME_PHYSIQUE :
IGameSkin
IGAME_POINTCTRLCONTAINER :
IGameControl
IGAME_POS_CONSTRAINT :
IGameControl
IGAME_POSITION :
IGameConstraint
IGAME_RIGID :
IGameSkin
IGAME_RIGID_BLENDED :
IGameSkin
IGAME_ROT_CONSTRAINT :
IGameControl
IGAME_SKIN :
IGameSkin
IGAME_SKINNING :
IGameModifier
IGAME_SPLINE :
IGameObject
IGAME_TDIR :
IGameLight
IGAME_TSPOT :
IGameLight
IGAME_UNKNOWN :
IGameConstraint
,
IGameControl
,
IGameLight
,
IGameObject
,
IGameSkin
IGAME_USER :
IGameConversionManager
IGAME_XREF :
IGameObject
IGNORE_EOF_CHARACTER :
Reader
IID :
IRenderSSEControl
,
MaxBakeElement10
,
MaxBakeElement8
,
MaxBakeElement
,
MaxRenderElement
Illuminance :
QmaxLightingSpinBox
immediateRelease :
BaseInterface
IMN_FACE_EXTRUDE_VER_2021 :
IMNFaceExtrude
IMN_FACE_EXTRUDE_VER_2022 :
IMNFaceExtrude
IMN_FACE_EXTRUDE_VER_2023 :
IMNFaceExtrude
IMN_FACE_EXTRUDE_VER_2024 :
IMNFaceExtrude
IMPORT_CONTAINER_ID :
IContainerManager
INCANDESCENT_FILAMENT_LAMP :
LightscapeLight
intersect :
Plane
invalidateBoth :
IParticleGroup
invalidateCurrent :
IParticleGroup
invalidateRender :
IParticleGroup
invalidateViewport :
IParticleGroup
IS_CONTAINER_NODE_ID :
IContainerManager
is_effect_active :
IViewportShaderManager
is_enabled :
ILimitControl
IS_IN_CONTAINER_ID :
IContainerManager
is_manager_active :
IViewportShaderManager
isDriven :
IBaseWireControl
isDriver :
IBaseWireControl
isOpen :
ITrackViewArray
ISOTROPIC_DIST :
LightscapeLight
isSceneNode :
INode
isSceneXRefNode :
INode
isTrackViewCurrent :
ITrackViewArray
isTwoWay :
IBaseWireControl
isType :
XMLAnimTreeEntry
IV_DOCKED :
IImageViewer
iv_edges :
ObjectWrapper
iv_faces :
ObjectWrapper
IV_FLOATING :
IImageViewer
iv_none :
ObjectWrapper
iv_verts :
ObjectWrapper
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