3ds Max C++ API Reference
Toggle main menu visibility
Main Page
Related Pages
Modules
Namespaces
Namespace List
Namespace Members
All
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
Functions
_
a
b
c
d
f
g
h
i
k
l
m
o
p
q
r
s
t
u
v
w
Variables
d
e
h
i
k
m
n
s
t
Typedefs
Enumerations
a
b
c
d
e
f
g
i
j
k
l
m
n
o
p
q
r
s
t
v
z
Enumerator
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
:
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Functions
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
~
Variables
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Typedefs
a
b
c
d
e
f
h
i
j
k
l
m
n
o
p
r
s
t
u
v
Enumerations
a
b
c
d
e
f
i
j
k
l
m
n
o
p
q
r
s
t
v
w
x
Enumerator
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
r
s
t
u
v
w
x
y
z
Properties
a
c
d
i
m
o
p
q
r
s
t
u
v
Related Functions
:
a
b
c
d
e
f
g
h
i
l
m
n
o
p
q
r
s
t
u
v
x
y
Files
File List
File Members
All
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Functions
_
a
b
c
d
e
f
g
h
i
j
l
m
n
o
p
q
r
s
t
u
v
w
x
z
Variables
_
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
r
s
t
u
v
w
x
z
Typedefs
a
b
c
d
e
f
g
h
i
l
m
n
o
p
r
s
t
u
v
w
x
Enumerations
b
c
d
e
f
g
i
j
k
l
m
n
o
p
q
r
s
t
v
Enumerator
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
Macros
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
▼
3ds Max C++ API Reference
3ds Max SDK C++ Reference
Color Management Overview
Qt in Parameter Maps and Parameter Blocks
Stopping and pausing a renderer
Deprecated List
►
Modules
►
Namespaces
▼
Classes
►
Class List
Class Index
►
Class Hierarchy
▼
Class Members
►
All
►
Functions
▼
Variables
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Typedefs
►
Enumerations
►
Enumerator
Properties
►
Related Functions
►
Files
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Modules
Pages
Loading...
Searching...
No Matches
- g -
g :
BMMVfbPalette
,
IPhysicalCamera_BitmapApertureSampler::RGBValue
,
UBytePoint4
,
parm_desc
gameNode :
IGameObject
gameObject :
IGameObject
gamma :
BitmapIO
,
IPhysicalCameraToneOperator::Parameters
,
TextBufferOutput
gammacorrection :
MaxJob
gammaTable :
BitmapStorage
gammavaluein :
MaxJob
gammavalueout :
MaxJob
gb :
MAXBitMap
gbr :
MAXBitMap
gbuffer :
BitmapStorage
gbufID :
MtlBase
gbufId :
ShadeOutput
gc_light :
Collectable
generalUIDisplayed :
SplineShape
geometricAtten :
IlluminateComponents
geomValid :
PatchObject
,
PolyObject
,
TriObject
gerror :
MaxNet
get_count :
node_map
get_index :
node_map
get_result_p :
node_map
getter :
parm_desc
,
property_accessors
,
PropertyThunk
,
UserProp
getter_ID :
FPPropDef
gfxdataValid :
TriObject
gfxNormals :
Mesh
gIntPriority :
SnapInfo
gLinePriority :
SnapInfo
glob_snipstart :
ScriptItem
global_multiplier :
IPhysicalSunSky::ShadingParameters
globalLightLevel :
FrameRendParams
,
RenderGlobalContext
globContext :
ShadeContext
gloss :
IHairModifier::ShadingParameters
gmsurf :
SurfTabEntry
gNode :
SvGraphNodeReference
goal :
PerformOut
gotHit :
GfxPickResult
gridCap :
PolyShape
gridCapCacheValid :
PolyShape
ground_color :
IPhysicalSunSky::ShadingParameters
group_num :
Parser
gupList :
GUPManager
gval :
IGameSampleKey
Generated by
1.9.6