3ds Max C++ API Reference
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▼
3ds Max C++ API Reference
3ds Max SDK C++ Reference
Color Management Overview
Qt in Parameter Maps and Parameter Blocks
Stopping and pausing a renderer
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obBox :
RenderInstance
obj :
BezierShapeValue
,
FPValue
,
GenModSelectionProcessor
,
MAXObject
,
MeshValue
,
ObjectState
,
SetMorphTargetPacket
,
TransformModBox
,
XTCContainer
obj_creator :
MSPluginClass
obj_tab :
FPValue
objBlurID :
RenderInstance
objects :
SceneInfo
objMotBlur :
RenderGlobalContext
objMotBlurFrame :
RenderInstance
objToCam :
RenderInstance
objToWorld :
RenderInstance
obRef :
SimpleWSMMod
offset :
src_info
offsets :
RadioControl
okToCreate :
DataClassDesc
old_fn :
UserGenericValue
oldClassDesc :
ClassDescReplaced
oldlayer :
LayerChange
oldname :
NameChange
,
NodeNameSetParam
oldNumber :
NumberChange
oldParent :
LayerParentChange
ole_obj :
OLEMethod
on :
DisplayFilterCallback
,
LightState
opacity :
Material
openMode :
BitmapIO
,
BitmapStorage
opsUIValid :
PatchObject
optimize :
BezierShape
options :
FPParamDef
,
RolloutFloater
oradius :
SphereData
order :
Rollout
orgposx :
Snippet
orgposy :
Snippet
orient :
ToolItem
orientation :
GetParticleDataRequest
orig :
MNVert
,
MNVertOrigWrapper
Origin :
PreciseTimeValue
original :
FaceCreate
originalWndProc :
ScriptEditor
origNodes :
NotifyPostNodesCloned
ortho :
Camera
out :
CurvePoint
,
ShadeContext
,
VDataDelta
outBary :
CollisionMesh
outFi :
CollisionMesh
outLength :
IBezFloatKey
,
IBezPoint2Key
,
IBezPoint3Key
,
IBezPoint4Key
,
IBezScaleKey
output :
JobRenderElement
,
JobText
outputType :
PreviewParams
outtan :
IBezFloatKey
,
IBezPoint2Key
,
IBezPoint3Key
,
IBezPoint4Key
,
IBezScaleKey
Overhang :
BezFontMetrics
overshoot :
Light
,
LightState
owned :
BezierShapeValue
,
MeshValue
owner :
DumpValueData
,
MAXScriptFunction
,
MeshSelection
owning_def :
StructMethod
owningPatch :
FaceDataFromPatch
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1.9.6