This is the complete list of members for FBCameraSwitcher, including all inherited members.
| AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
| Animatable | FBBox | |
| AnimationNode | FBModel | |
| AnimationNodeDestroy(FBAnimationNode *pAnimationNode) | FBBox | virtual |
| AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | virtual |
| AnimationNodeInGet() | FBBox | virtual |
| AnimationNodeIsUserData(FBAnimationNode *pAnimationNode) | FBBox | virtual |
| AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) (defined in FBBox) | FBBox | virtual |
| AnimationNodeOutGet() (defined in FBBox) | FBBox | virtual |
| AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| BeginChange() | FBPlug | protected |
| BlendShapeDeformable | FBModel | |
| CastsShadows | FBModel | |
| Children | FBModel | |
| ClassGroupName | FBPlug | protectedstatic |
| ClassName() override | FBComponent | virtual |
| Clone() | FBModel | virtual |
| ClosestRayIntersection(const FBTVector &pRayOrigin, const FBTVector &pRayEnd, FBTVector &pIntersectPos, FBNormal &pIntersectNormal) | FBModel | virtual |
| Cluster | FBModel | |
| CollapseInSchematic() | FBModel | |
| Components | FBComponent | |
| ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConstrainDeformable | FBModel | |
| CurrentCamera | FBCameraSwitcher | |
| CurrentCameraIndex | FBCameraSwitcher | |
| CustomModelDisplay(FBCamera *pCamera, FBModelShadingMode pShadingMode, FBModelRenderPass pRenderPass, float pPickingAreaWidth, float pPickingAreaHeight) | FBModel | inlinevirtual |
| CustomModelPicking(int pNbHits, unsigned int *pSelectBuffer, FBCamera *pCamera, int pMouseX, int pMouseY, FBTVector *pLocalRaySrc, FBTVector *pLocalRayDir, FBTVector *pWorldRaySrc, FBTVector *pWorldRayDir, FBMatrix *pGlobalInverseMatrix, FBTVector *pOutPickedPoint) | FBModel | inlinevirtual |
| Deformers | FBModel | |
| DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| DisconnectAllDst() | FBPlug | protected |
| DisconnectAllSrc() | FBPlug | protected |
| DisconnectDst(FBPlug *pDst) | FBPlug | protected |
| DisconnectDstAt(int pIndex) | FBPlug | protected |
| DisconnectSrc(FBPlug *pSrc) | FBPlug | protected |
| DisconnectSrcAt(int pIndex) | FBPlug | protected |
| DofToLRM(FBMatrix &pLM, const FBRVector &pDof) | FBModel | |
| eCandidateAccept enum value | FBBox | |
| ECandidateAction enum name | FBBox | |
| eCandidateIntercept enum value | FBBox | |
| eCandidateInterceptAfterEvaluation enum value | FBBox | |
| EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| EndChange() | FBPlug | protected |
| EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| ExpandInSchematic() | FBModel | |
| FBBox(const char *pName, HIObject pObject=NULL) | FBBox | |
| FBCameraSwitcher() | FBCameraSwitcher | |
| FBComponent(HIObject pObject) | FBComponent | |
| FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
| FBComponentGetName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
| FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
| FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
| FBCreate() | FBComponent | virtual |
| FBDelete() override | FBModel | virtual |
| FBDestroy() | FBComponent | virtual |
| FBModel(const char *pName, HIObject pObject=NULL) | FBModel | |
| FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | |
| FbxGetObjectSubType() override | FBModel | virtual |
| FbxGetObjectType() override | FBModel | virtual |
| FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override | FBModel | virtual |
| FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override | FBModel | virtual |
| Folder | FBComponent | |
| ForceAlwaysEvaluate() | FBModel | |
| GeometricRotation | FBModel | |
| GeometricScaling | FBModel | |
| GeometricTranslation | FBModel | |
| Geometry | FBModel | |
| GeometryUpdateId | FBModel | |
| GetAdditionalUniqueColorID(unsigned int pIndex) const | FBModel | |
| GetAdditionalUniqueColorIDCount() const | FBModel | |
| GetBoundingBox(FBVector3d &pMin, FBVector3d &pMax) | FBModel | |
| GetContentModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
| GetCullingMode() const | FBModel | |
| GetDst(int pIndex) | FBPlug | protected |
| GetDstCount() | FBPlug | protected |
| GetDstType(int pIndex) | FBPlug | protected |
| GetFullName(void) | FBComponent | |
| GetHierarchyWorldMatrices(FBMatrix *pMatricesArray, unsigned int pMatricesArrayCount, FBModelHiercharyTraverserType pHiercharyTraverserType, FBEvaluateInfo *pEvaluateInfo=NULL) | FBModel | |
| GetInConnector(int pIndex) const | FBBox | virtual |
| GetInConnectorCount() const | FBBox | virtual |
| GetInternalClassId() | FBComponent | static |
| GetLocalTransformationMatrixWithGlobalRotationDoF(FBMatrix &pMatrix, bool pInverse=false, FBEvaluateInfo *pEvaluateInfo=NULL) | FBModel | |
| GetMatrix(FBMatrix &pMatrix, FBModelTransformationType pWhat=kModelTransformation, bool pGlobalInfo=true, FBEvaluateInfo *pEvaluateInfo=NULL) | FBModel | |
| GetObjectFlags() | FBComponent | |
| GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
| GetOutConnector(int pIndex) const | FBBox | virtual |
| GetOutConnectorCount() const | FBBox | virtual |
| GetOwned(int pIndex) | FBPlug | protected |
| GetOwnedCount() | FBPlug | protected |
| GetOwner() | FBPlug | protected |
| GetOwnerFileReference(void) | FBComponent | |
| GetOwnerNamespace(void) | FBComponent | |
| GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) | FBPlug | protected |
| GetSchematicPosition() | FBModel | |
| GetSelectedPoints() | FBModel | |
| GetSelectedPointsCount() | FBModel | |
| GetSelfModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
| GetSrc(int pIndex) | FBPlug | protected |
| GetSrcCount() | FBPlug | protected |
| GetSrcType(int pIndex) | FBPlug | protected |
| GetStatusFlag(FBPlugStatusFlag pStatus) const | FBPlug | protected |
| GetTypeId() override | FBComponent | virtual |
| GetVector(FBVector3d &pVector, FBModelTransformationType pWhat=kModelTranslation, bool pGlobalInfo=true, FBEvaluateInfo *pEvaluateInfo=NULL) | FBModel | |
| GetWrapper() | FBWrapperHolder | |
| HardSelect() | FBComponent | |
| HasCustomDisplay() | FBModel | inlinevirtual |
| HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| ICallback_Declare(override) | FBModel | |
| Icon3D | FBModel | |
| IObject_Declare(override) (defined in FBBox) | FBBox | |
| IQuery_Declare(override) | FBModel | |
| Is(int pTypeId) override | FBComponent | virtual |
| IsCollapsedInSchematic() const | FBModel | |
| IsConstrained | FBModel | |
| IsDeformable | FBModel | |
| IsEvaluationReady(FBModelEvaluationTaskType pWhat, FBEvaluateInfo *pEvaluateInfo=NULL) const | FBModel | |
| IsForceAlwaysEvaluate() | FBModel | |
| IsSDKComponent() | FBPlug | protected |
| IsVisible(FBEvaluateInfo *pEvaluateInfo=NULL) | FBModel | |
| Live | FBBox | |
| LongName | FBComponent | |
| LookAt | FBModel | |
| LRMToDof(FBRVector &pDof, const FBMatrix &pLM) | FBModel | |
| mAllocated | FBPlug | protected |
| ManipulatorNotify(FBSelectionAction pAction) | FBModel | inlinevirtual |
| Materials | FBModel | |
| MatrixToRotation(FBRVector &pRotation, const FBMatrix &pMatrix) | FBModel | |
| mGlobalTypeInfo | FBPlug | protectedstatic |
| mObject | FBPlug | protected |
| ModelVertexData | FBModel | |
| MoveSrcAt(int pIndex, int pAtIndex) | FBPlug | protected |
| MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc) | FBPlug | protected |
| mSDKComponent | FBPlug | protected |
| Name | FBComponent | |
| NoFrustumCullingRelease() | FBModel | |
| NoFrustumCullingRequire() | FBModel | |
| Parent | FBModel | |
| Parents | FBComponent | |
| Pickable | FBModel | |
| PlotToCamera(FBCamera *pCamera) | FBCameraSwitcher | |
| PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
| PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) | FBPlug | protectedvirtual |
| PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
| PointCacheDeformable | FBModel | |
| PointCacheRecord | FBModel | |
| PostRotation | FBModel | |
| PreRotation | FBModel | |
| PrimaryVisibility | FBModel | |
| ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| PropertyAdd(FBProperty *pProperty) | FBComponent | virtual |
| PropertyAddReferenceProperty(FBProperty *pReferenceProperty) | FBComponent | |
| PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) | FBComponent | |
| PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
| PropertyList | FBComponent | |
| PropertyRemove(FBProperty *pProperty) | FBComponent | |
| QuaternionInterpolate | FBModel | |
| RayCast(FBCamera *pCamera, int pMouseX, int pMouseY, FBVector3d &pHitPosition, FBVector3d &pHitNormal) | FBModel | |
| ReceiveShadows | FBModel | |
| RecordMode | FBBox | |
| RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
| ReplaceDstAt(int pIndex, FBPlug *pDst) | FBPlug | protected |
| ReplaceSrcAt(int pIndex, FBPlug *pSrc) | FBPlug | protected |
| ResolveCandidate(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask) | FBPlug | protected |
| Rotation | FBModel | |
| RotationActive | FBModel | |
| RotationMax | FBModel | |
| RotationMaxX | FBModel | |
| RotationMaxY | FBModel | |
| RotationMaxZ | FBModel | |
| RotationMin | FBModel | |
| RotationMinX | FBModel | |
| RotationMinY | FBModel | |
| RotationMinZ | FBModel | |
| RotationOrder | FBModel | |
| RotationSpaceForLimitOnly | FBModel | |
| RotationToMatrix(FBMatrix &pMatrix, const FBRVector &pRotation) | FBModel | |
| Scaling | FBModel | |
| Scene | FBModel | |
| Selected | FBComponent | |
| SetAdditionalUniqueColorIDCount(unsigned int pCount) | FBModel | |
| SetContentModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
| SetCullingMode(FBModelCullingMode pCullingMode) | FBModel | |
| SetGlobalCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| SetHIObject(HIObject pObject, bool pSDKComponent) override | FBComponent | virtual |
| SetMatrix(FBMatrix pMatrix, FBModelTransformationType pWhat=kModelTransformation, bool pGlobalInfo=true, bool pPushUndo=false, FBEvaluateInfo *pEvaluateInfo=NULL) | FBModel | |
| SetMatrixWithPrecision(FBMatrix pMatrix, FBModelTransformationType pWhat=kModelTransformation, bool pGlobalInfo=true, bool pPushUndo=false, FBEvaluateInfo *pEvaluateInfo=NULL, double pPrecision=FBMat2EulerDegenerateForPrecision10) | FBModel | |
| SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
| SetOwnerNamespace(FBNamespace *pOwnerNSObj) | FBComponent | |
| SetSchematicPosition(int pX, int pY) | FBModel | |
| SetSchematicPosition(FBVector2d pVector2d) | FBModel | |
| SetSelfModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
| SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue) | FBPlug | protected |
| SetStdCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| SetupPropertiesForShapes() | FBModel | |
| SetVector(FBVector3d pVector, FBModelTransformationType pWhat=kModelTranslation, bool pGlobalInfo=true, bool pPushUndo=false, FBEvaluateInfo *pEvaluateInfo=NULL) | FBModel | |
| Shaders | FBModel | |
| ShadingMode | FBModel | |
| Show | FBModel | |
| SkeletonDeformable | FBModel | |
| SoftSelected | FBModel | |
| SwapSrc(int pIndexA, int pIndexB) | FBPlug | protected |
| TessellatedMesh | FBModel | |
| Textures | FBModel | |
| Transformable | FBModel | |
| Translation | FBModel | |
| TranslationActive | FBModel | |
| TranslationMax | FBModel | |
| TranslationMaxX | FBModel | |
| TranslationMaxY | FBModel | |
| TranslationMaxZ | FBModel | |
| TranslationMin | FBModel | |
| TranslationMinX | FBModel | |
| TranslationMinY | FBModel | |
| TranslationMinZ | FBModel | |
| TypeInfo | FBComponent | static |
| UniqueColorId | FBModel | |
| UniqueName | FBBox | |
| UpVector | FBModel | |
| UseCustomPropertyViewSet() const | FBComponent | inlinevirtual |
| UseFrustumCulling() | FBModel | |
| Visibility | FBModel | |
| VisibilityInheritance | FBModel | |
| ~FBComponent() | FBComponent | virtual |
| ~FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | virtual |