This is the complete list of members for FBGeometry, including all inherited members.
| BinormalMappingMode | FBGeometry | |
| BinormalReferenceMode | FBGeometry | |
| ClassGroupName | FBPlug | |
| ClassName() | FBComponent | |
| Components | FBComponent | |
| DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| FBComponent() | FBComponent | |
| FBCreate() | FBComponent | |
| FBDelete() | FBComponent | |
| FBDestroy() | FBComponent | |
| GeometryBegin() | FBGeometry | |
| GeometryEnd() | FBGeometry | |
| GetBinormalsDirectArray(int pOutArrayCount) | FBGeometry | |
| GetBinormalsIndexArray(int pOutArrayCount) | FBGeometry | |
| GetMaterialIndexArray(int pOutArrayCount) | FBGeometry | |
| GetNormalsDirectArray(int pOutArrayCount) | FBGeometry | |
| GetNormalsIndexArray(int pOutArrayCount) | FBGeometry | |
| GetObjectFlags() | FBComponent | |
| GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
| GetOwnerFileReference(p0) | FBComponent | |
| GetPositionsArray(int pOutArrayCount) | FBGeometry | |
| GetTangentsDirectArray(int pOutArrayCount) | FBGeometry | |
| GetTangentsIndexArray(int pOutArrayCount) | FBGeometry | |
| GetUVSetDirectArray(int pOutArrayCount, str pUVSetName=None) | FBGeometry | |
| GetUVSetIndexArray(int pOutArrayCount, str pUVSetName=None) | FBGeometry | |
| GetUVSetMappingMode(str pUVSetName=None) | FBGeometry | |
| GetUVSetReferenceMode(str pUVSetName=None) | FBGeometry | |
| GetUVSets() | FBGeometry | |
| GetVertexColorsDirectArray(int pOutArrayCount) | FBGeometry | |
| GetVertexColorsIndexArray(int pOutArrayCount) | FBGeometry | |
| HardSelect() | FBComponent | |
| HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| Is(int pTypeId) | FBComponent | |
| LongName | FBComponent | |
| MaterialMappingMode | FBGeometry | |
| Name | FBComponent | |
| NormalMappingMode | FBGeometry | |
| NormalReferenceMode | FBGeometry | |
| Parents | FBComponent | |
| ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) | FBComponent | |
| ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) | FBComponent | |
| PropertyAdd(FBProperty pProperty) | FBComponent | |
| PropertyAddReferenceProperty(FBProperty pReferenceProperty) | FBComponent | |
| PropertyCreate(str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) | FBComponent | |
| PropertyGetModifiedList(FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
| PropertyList | FBComponent | |
| PropertyRemove(FBProperty pProperty) | FBComponent | |
| Selected | FBComponent | |
| SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
| ShapeAdd(str pName) | FBGeometry | |
| ShapeClearAll() | FBGeometry | |
| ShapeGetCount() | FBGeometry | |
| ShapeGetName(int pShapeIdx) | FBGeometry | |
| ShapeInit(int pShapeIdx, int pDiffSize, bool pWithNormal=False) | FBGeometry | |
| ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff) | FBGeometry | |
| ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff, FBNormal pNormalDiff) | FBGeometry | |
| TangentMappingMode | FBGeometry | |
| TangentReferenceMode | FBGeometry | |
| TypeInfo | FBComponent | |
| VertexAdd(FBVertex pVertex) | FBGeometry | |
| VertexAdd(FBVertex pVertex, FBNormal pNormal) | FBGeometry | |
| VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV) | FBGeometry | |
| VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV, FBColorF pVertexColor) | FBGeometry | |
| VertexAdd(float px, float py, float pz) | FBGeometry | |
| VertexAdd(float px, float py, float pz, float nx, float ny, float nz) | FBGeometry | |
| VertexAdd(float px, float py, float pz, float nx, float ny, float nz, float UVu, float UVv) | FBGeometry | |
| VertexAdd(float px, float py, float pz, float nx, float ny, float nz, float UVu, float UVv, float pRed, float pGreen, float pBlue, float pAlpha) | FBGeometry | |
| VertexArrayClear() | FBGeometry | |
| VertexArrayInit(int pVertexcount, bool pUniqueMaterial, unsigned int pFBGeometryArrayIDs=0) | FBGeometry | |
| VertexClear() | FBGeometry | |
| VertexColorGet(int pIndex=-1) | FBGeometry | |
| VertexColorMappingMode | FBGeometry | |
| VertexColorReferenceMode | FBGeometry | |
| VertexColorSet(FBColorF pColor, int pIndex=-1) | FBGeometry | |
| VertexColorSet(float pRed, float pGreen, float pBlue, float pAlpha, int pIndex=-1) | FBGeometry | |
| VertexCount() | FBGeometry | |
| VertexGet(int pIndex) | FBGeometry | |
| VertexGetSelected(int pIndex) | FBGeometry | |
| VertexGetTransformable(int pIndex) | FBGeometry | |
| VertexGetVisible(int pIndex) | FBGeometry | |
| VertexInit(int pSize, bool pResize, bool pInitUV=True, bool pInitVertexColor=False) | FBGeometry | |
| VertexNormalGet(int pIndex=-1) | FBGeometry | |
| VertexNormalSet(FBNormal pVertex, int pIndex=-1) | FBGeometry | |
| VertexNormalSet(float px, float py, float pz, int pIndex=-1) | FBGeometry | |
| VertexSet(FBVertex pVertex, int pIndex=-1) | FBGeometry | |
| VertexSet(float px, float py, float pz, int pIndex=-1) | FBGeometry | |
| VertexSetSelected(int pIndex, bool pState) | FBGeometry | |
| VertexSetVisible(int pIndex, bool pState) | FBGeometry | |
| VertexUVGet(int pIndex=-1) | FBGeometry | |
| VertexUVSet(FBUV pUV, int pIndex=-1) | FBGeometry | |
| VertexUVSet(float pU, float pV, int pIndex=-1) | FBGeometry |