These options let you specify which animation to export for the selected object(s), and how to export it. See also Export .atom animation.
For technical information on the output .anim file format see ATOM format description and Example .atom file.
Enter a name for the .atom file to be exported. Click the Browse icon to select a different directory.
When on, Maya includes driven keys in the saved animation file. When off, driven keys are ignored unless you turn on Baked Animation. Turning on Baked Animation lets you export the baked result of the driven key animation. See also Driven keys.
When on, Maya saves constraints in the saved animation file. Use this option if you want to continue modifying the constraint when you import the .atom file later.
When off, constraints are ignored unless you turn on Baked Animation, which lets you export the baked result of the constraint animation.
When on, Maya saves data from the current animation layer.
When on, Maya saves non-animated values (attributes that are not keyed and have no curves, such as the camera's Angle of view). When off, only animated values are saved.
When on, Maya saves the baked result on a per-frame basis for channels that are driven by constraints, driven keys, or animation layers, as well as for any attribute driven by something other than an animation curve, or driven by a single animation curve that is driven by something else. Objects and attributes that are not driven by these connections keep their original animation with no baking applied.
When off, Maya saves any constraint, driven key, and animation layer connection networks, and so on, without baking the effect onto the objects.
When on, Maya saves all the CVs, polygon vertices, and lattice points associated with a selected geometry shape (or the parent transform node of the geometry shape).
Lets you specify whether Maya exports animation based on your selection only, the selected object hierarchy, or a template file. Select from the following options:
Exports animation only for selected objects in the current hierarchy.
Exports animation for the selected object and any child objects in the hierarchy.
Lets you export animation based on a template file that you specify using the Template field. (The template file contains information on which objects, channels, and attributes are saved).
Lets you specify which channels to save for the selected object(s). Select from the following options:
Saves only the channels selected in the Channel Box.
Lets you specify which segment of animation to export. Select from the following options:
Exports all keyframe animation currently displayed in the Time Slider.
Exports all animation from the selected object(s).
Exports a single frame of animation (a single pose), based on the frame you enter in the Start Time field.
Exports all animation in the range that you specify in the Start Time and End Time fields.
Available only when the Time Range is set to Start/End. Lets you specify the first (or only) frame to be exported.
Available only when the Time Range is set to Start/End. Lets you specify the last frame to be exported.