Video: Create a Fill Pattern
Create basic or custom fill patterns for use in material definitions or for filled regions.
Video: Use Fill Patterns
Apply fill patterns to material definitions, filled regions, or as a visibility and graphic override.
Video: Manage Materials
Define the properties of a material to change its graphic display, rendering appearance, thermal properties, or structural properties.
Video: Manage a Materials Library
Create a library, add materials and assets to the library, and load the library into your project.
Video: Temporary View Properties
Enable Temporary View Properties to make changes to a view that has a view template applied without affecting the view template.
Video: Create a Blend
While working with families in the Family Editor, you can create a blend form by blending from one 2D shape to the other and adjusting the height and vertices.