Learn about keyframes, curves, and the Curve Editor in VRED.
For additional information on keyframes, curves, and the Curve Editor, see the following:
- Animation Basics (Video Series)
- Working with the Curve Editor (How-To)
- Creating a Keyframe Animation (How-To)
Video captions: Call up the Scene Graph and select the geometry you would like to animate. Choose on the right-hand side of the Curve Editor the design parameters that you want to assign to a point in time. In this case, select rotationY. Call up the Rotate tool via the shortcut key combination, Shift + E, and rotation the geometry along the Y-axis. Execute the command, Key Selected Channels, to assign the rotationY value to the frame 0. Select the set keyframe in the graph of the Curve Editor and change the value to -70. Move the timeslider on the timeline to frame 50 and set the value for rotationY to 0. Complete the process by running the command, Key Selected Channels. Through pressing the shortcut key, F for Frame All, you can center the curve to the size of the Curve Editor window. Play back the animation with the help of the timeline. Now, navigate with the aid of the timeline to frame 0 and, respectively, frame 50 and run the command, Key All Channels. All parameters have now been assigned to the frame, 0, and the frame, 50. By selecting the different parameters, you can view their related animation curves.