Learn about loading and saving animation in VRED.
For additional information on loading animation, see Adding Files to Scenes (How-To).
Video captions: Open the Scene Graph with the aid of the Quick Access bar and pick a geometry. Call up the curve Editor, via the Quick Access bar. Create 2 keyframes for the parameter Y of the geometry. For more information on keyframes, please view the video, Keyframe and Curve. Select the animation curve and choose under tangents, Flat. Play back the animation with the help of the timeline. Created animations for geometry can be stored. Select your geometry in the Curve Editor and call up the sub menu with the help of the right mouse button. Pick Save and store your animation in any folder. A saved animation can be transferred to any geometry. For demonstration purposes, the recently created animation will be deleted. With the help of the Scene Graph, select the geometry to which you would like to transfer an animation. Call up the Scene Graph menu with the help of the right mouse button, and select in the sub item, Edit > Animation >
Load Animation to Nodes. Navigate to an already stored animation that you wish to transfer and confirm the step with Open. The animation for the passenger and the driver door was created in advance. Repeat this process for each, the Trunk_Lid and Passenger_Door of the car. Playback the transferred animations with the help of the timeline.