ufe 5.5
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
sceneItemUtils.h
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1#line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.11-windows/ufe/include/sceneItemUtils.h"
2#ifndef _ufeSceneItemUtils
3#define _ufeSceneItemUtils
4// ===========================================================================
5// Copyright 2018 Autodesk, Inc. All rights reserved.
6//
7// Use of this software is subject to the terms of the Autodesk license
8// agreement provided at the time of installation or download, or which
9// otherwise accompanies this software in either electronic or hard copy form.
10// ===========================================================================
11
12#include "sceneItem.h"
13#include "attributes.h"
14
16
18 uint64_t getRawAddress(const SceneItem::Ptr& item);
19
22
24 uint64_t getRawAddress(const Attributes::Ptr& item);
25
28
29}
30
31#endif /* _ufeSceneItemUtils */
std::shared_ptr< Attributes > Ptr
Definition: attributes.h:54
std::shared_ptr< SceneItem > Ptr
Definition: sceneItem.h:44
SceneItem::Ptr getSceneItemFromRaw(uint64_t raw)
uint64_t getRawAddress(const Attributes::Ptr &item)
Attributes::Ptr getAttributesFromRaw(uint64_t raw)
#define UFE_NS_DEF
Definition: ufe.h:35
#define UFE_SDK_DECL
Definition: ufeExport.h:36