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14from pyfbsdk import *
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18lHud =
FBHUD(
"MyHUD 1")
19lHud.Visibility = True
21FBSystem().Scene.Cameras[0].ConnectSrc(lHud)
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23lTimeline = lHud.CreateElement(FBHUD.eTimeline, "HUD Timeline")
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28lTimeline.HeadDuration =
FBTime(0,0,0,30)
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37lTimeline.TailDuration =
FBTime(0,0,1,0)
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41gPlayer.LoopActive = True
42gPlayer.Play()
FBApplication is used mainly to manage files.
Definition: pyfbsdk_generated.h:801
Color and alpha vector.
Definition: pyfbsdk_generated.h:4497
Heads Up display.
Definition: pyfbsdk_generated.h:9102
Player control.
Definition: pyfbsdk_generated.h:13745
Provides access to the underlying system, and the MotionBuilder scene.
Definition: pyfbsdk_generated.h:18771
Time data structure.
Definition: pyfbsdk_generated.h:19596