Maya 2026.1 Update 发行说明
欢迎使用 Maya 2026.1 Update!您可以从 Autodesk Account 访问 Maya 2026.1 Update。

这些发行说明介绍了 Maya 和/或 Maya Creative 中包含的已知限制、问题和修复。要了解新功能和更新的工作流,请参见 Maya 2026.1 Update 新特性和 Maya Creative 新特性。
修复的问题
| 动画 |
| Time Slider bookmarks do not draw the end frame MAYA-137386 |
| Behavior differences using cmds.bakeResults in Maya 2020 versus Maya 2023 MAYA-137126 |
| Playblast is not displayed correctly if Override Viewport is on at startup MAYA-136840 |
| Geometry jumps to origin when joint has a non-uniform scale MAYA-136665 |
| MFnSkinCluster.influenceObjects RuntimeError: Unexpected Internal Failure MAYA-136357 |
| Crash when snap-translating a locator in Parallel Evaluation Mode MAYA-134988 |
| Image Plane node not properly integrated into Parallel Evaluation MAYA-134874 |
| Parent constraint does not evaluate as expected with joint as target MAYA-134121 |
| 动画性能 |
| Playback performance is slower in scenes with many custom inputs MAYA-136908 |
| Graph Editor preference to hide time marker during playback MAYA-135083 |
| FBX |
| FBX: DAE Export of mesh with joints no longer works MAYA-134111 |
| Deep Convert sometimes produces incorrect bone orientations MAYA-130857 |
| Blind data phase of FBX Export is slow MAYA-127004 |
| 基础 |
| Freeze when importing FBX exported from 3ds Max MAYA-136867 |
| Crash undoing "isolateSelect" on a closed window MAYA-136994 |
| Pressing the GPU cache refresh button can cause cache files to disappear from the viewport MAYA-136307 |
| Values missing in AttrEd for addAttr multi children of dataType string MAYA-136272 |
| Added the ability to query attributes in two different ways, by using the addAttr command or the attributeQuery command MAYA-136912 |
| 建模 |
| Mesh face vertex normal precision inconsistency MAYA-137012 |
| Hang retrieving face and local vertex ID via API MAYA-135269 |
| When using circular surface fillets (with "create curve on surface" enabled), Maya would crash if the NURBS surfaces were moved far enough part that the fillet result flipped MAYA-132581 |
| Freeze when using the Sculpting tool with blendshape target MAYA-135733 |
| MFnMesh.getFaceAndVertexIndices causes Maya freeze with some geometry MAYA-96095 |
| 绑定 |
| Copy Skin Weights does not work correctly when the destination is a vertex set MAYA-137232 |
| "Show Influences on the selected verts" in the Paint Skin Weight Tool doesn't work properly MAYA-136941 |
| Unable to paint small weight value MAYA-131747 |
| UI |
| Unable to add a model panel to camera with a poly child MAYA-136098 |
| Right click copy/paste menu is broken in the Outliner MAYA-112547 |
| 视口 |
| Bake Simulation loses texture display in viewport MAYA-136874 |
| Crash with instanced items in MPxSubsceneOverride MAYA-136522 |
| USD |
| Maya USD 0.32.0, Bifrost 2.14.0.0, and MtoA 5.5.2 now use a version of USD that provides important security enhancements MAYA-138156 |
已知问题
| 提交重新拓扑作业时,Maya 会意外退出,而没有先打开“Flow Job Monitor” |
| 解决方法:必须先打开“Flow Job Monitor”(并保持其打开状态,或将其打开然后关闭),然后再提交重新拓扑作业。 |