Changes the visibility of items on a per-window basis.
Show Options
Show – Choose this setting to make checked items visible, and unchecked items invisible.
Toggle – Change the visibility state of checked items from their current state.
Automatically turns all the checkboxes on (All) or off (None).
Shows or hides wireframe models. This does not affect the ability of the model to be visible when hardware shaded: it’s the wireframe display that is turned off.
Shows or hides green rotation and scale pivots.
Shows or hides window grid.
Shows or hides guidelines (usually created by keypoint curve tools).
Shows or hides objects created using the Locators palette.
Shows or hides construction points, vectors, and planes.
Shows or hides canvas planes.
Shows or hides light icons as shown in modeling windows.
Turns texture placement object off or on if they Show Transform is turned on in the Texture Editor. This does not affect the ability of the textures to be visible when Hardware Shade is turned on.
Shows or hides camera icons
Shows or hides display of cloud point data.
Check this box to change the display in all windows. Uncheck it to change the display in the current window only.
Show or hide items
This method works for the current window or all windows.
The settings take effect if the item type chosen is currently visible. If the item is turned off on an object basis (for example, by using one of the ObjectDisplay menu items), it remains off regardless of the choice made in the Show option box.