Adjusts the transparency level of different types of objects in the view windows.
Transparency options
The following sliders range from 0.0 (fully opaque) to 1.0 (fully transparent).
Changes the transparency of all CVs, hulls, edit points, blend points, and so on.
Changes the transparency of all free curves and curves-on-surface.
Changes the transparency of all surfaces.
Changes the transparency of all meshes.
Changes the transparency of all locators, evaluation objects, construction objects (points, vectors, planes, canvases), visual cross-sections, and visual curves-on-surface.
Changes the transparency of the paint on all images layers on all canvases.
Changes the transparency of all objects contained in reference data including surfaces, curves, and meshes.
Reference data is created when importing a reference file through File > Reference Manager.
Change the transparency of objects
Shift-select Display > Transparency.
In the Transparency option box, adjust the sliders for the types of objects you wish to fade. 0.0000 is fully opaque; 1.0000 is fully transparent.
Transparency is achieved by blending the object color into the background color.
The values in the Control Panel update to match the current transparency levels.