Generate a solid with constant depth from a surface
public ObjectIdCollection CreateSolidsAtDepth( double depth, string layer, ushort penIndex )
Public Function CreateSolidsAtDepth ( depth As Double, layer As String, penIndex As UShort ) As ObjectIdCollection
public: ObjectIdCollection^ CreateSolidsAtDepth( double depth, String^ layer, unsigned short penIndex )
| Exception | Condition |
|---|---|
| ArgumentException |
Thrown when :
|
| InvalidOperationException | Thrown when there is an Internal error. |