Manipulating Vertices and Tangents

You can manipulate vertices and tangents during and after mask creation. Edit vertices and tangents gesturally when the Tools drop-down mode is set to Select or Break Tangents. Alternatively, edit them using the parameters in the Vertices menu.

Vertices selected as a group can be transformed using the Edit Box. The angle and length of tangent handles can also be manipulated as a group.




Selecting Vertices and Tangents

You can select vertices and tangent handles using the Select option of the Tools drop-down:

Tip: You can also use the GMask: Select All Vertices keyboard shortcut. The actual keyboard shortcut is set by the profile selected in the Keyboard Shortcut editor.



Moving Vertices and Tangents

You can move vertices and tangents using the Select option of the Tools drop-down:

You can use the Vertices menu to move vertex and tangent positions.

The Selection fields display the current position of the vertex. If multiple vertices are selected, the position displayed is of the vertex that is closest to the initial vertex created in the mask.




Breaking, Removing, and Adding Tangents

You can separate two tangent handles (break the tangent) and move them separately option from the Tools drop-down:

In the Vertices menu, use the fields in the Tangents section to change the length and angle for the incoming and outgoing tangent handles. If the tangents do not combine to form a straight line, the tangents will be broken and displayed as a broken line.

You can also use the Break option to remove tangents from vertices by clicking the vertex while in Break mode. When you remove a tangent, the interpolation of the spline between the two vertices is modified.

The shape of the border line differs depending on whether adjacent vertices are broken:

You can create a garbage mask composed entirely of straight edges by removing the tangents from all the vertices: