The Hardware Anti-Aliasing and Action Output Precision parameters have been moved from the Batch Prefs menu to the Rendering tab of the Project Preferences.
Use the Use HWAA parameter from the Node Prefs menu of the Action, Burn-In Metadata, GMask, GMask Tracer, Image, Subtitles, Text, and Type tools to determine if the project's hardware anti-aliasing sampling level is applied to a Node or Timeline FX.
The default status of Use HWAA differs from one node to the other.
When loading a Batch setup saved in a previous version, the application may adjust the project's Hardware Anti-Aliasing option and the status of the Output Precision to preserve the setup's integrity.
When the setup's hardware anti-aliasing value is higher than the project's value, the following rules are applied:
If the setup's hardware anti-aliasing value is higher than the maximum hardware anti-aliasing level available, one of the following happens:
If the setup's hardware anti-aliasing value is available but different, a dialog message gives the options to keep the current project's value or use the setup's value.
When the setup's hardware anti-aliasing value is lower than the project's value, the latter is preserved.
If the setup's output precision is 32-bit and the project's output precision is set to 16-bit, a dialog message gives the options to keep the current project's precision or use the setup's precision.
The status of the Use HWAA parameter is set to the tool's default value since it was not available in previous versions. The only exception is Action, where Use HWAA is enabled if the setup requires hardware anti-aliasing and disabled otherwise.