createNParticle() | MnParticle | |
getBounce(MFloatArray &bounce) const | MnParticle | |
getFriction(MFloatArray &friction) const | MnParticle | |
getInverseMass(MFloatArray &inverseMass) const | MnParticle | |
getNumVertices(unsigned int &numVerts) const | MnParticle | |
getPositions(MFloatPointArray &positions) const | MnParticle | |
getThickness(MFloatArray &radius) const | MnParticle | |
getVelocities(MFloatPointArray &velocities) const | MnParticle | |
MnObject() | MnObject | |
MnParticle() | MnParticle | |
setBounce(float bounce) | MnParticle | |
setBounce(float *bounce) | MnParticle | |
setCollide(const bool b) | MnParticle | |
setDamping(float damping) | MnParticle | |
setDamping(float *damping) | MnParticle | |
setDisableGravity(const bool b) | MnParticle | |
setDragAndLift(float drag, float lift) | MnParticle | |
setFriction(float friction) | MnParticle | |
setFriction(float *friction) | MnParticle | |
setIncompressibility(float incompressibility) | MnParticle | |
setInverseMass(float invMass) | MnParticle | |
setInverseMass(float *invMass) | MnParticle | |
setLiquidRadiusScale(float liquidRadiusScale) | MnParticle | |
setLiquidSimulation(const bool b) | MnParticle | |
setMaxIterations(const int it) | MnParticle | |
setMaxSelfCollisionIterations(const int it) | MnParticle | |
setNObject(TnObject *nObj, bool own) | MnObject | protected |
setNParticle(TnParticle *nObj, bool own) | MnParticle | protected |
setPositions(const MFloatPointArray &positions, bool startFrame=true) | MnParticle | |
setRestDensity(float restDensity) | MnParticle | |
setSelfCollide(const bool b) | MnParticle | |
setSelfCollideWidth(float width) | MnParticle | |
setSelfCollisionSoftness(float softness) | MnParticle | |
setSurfaceTension(float surfaceTension) | MnParticle | |
setSurfaceTension(float *surfaceTension) | MnParticle | |
setThickness(float radius) | MnParticle | |
setThickness(float *radius) | MnParticle | |
setTopology(const int numPoints) | MnParticle | |
setVelocities(const MFloatPointArray &velocities) | MnParticle | |
setViscosity(float viscosity) | MnParticle | |
setViscosity(float *viscosity) | MnParticle | |
~MnObject() | MnObject | virtual |
~MnParticle() override | MnParticle | |