When working with a family in the 
  Family Editor, create a 3D shape by sweeping a 2D profile around an axis. 
 Video: Create a Revolve 
For information about using revolves in families, see 
  Creating Family Geometry. 
   
About revolves
 
   
   A revolve is a form that you create by revolving a shape around an axis. You can revolve the shape in a circle or any fraction of a circle. If the axis touches the revolve shape, the result is a solid. 
  
 
  
Solid revolved geometry created near axis
 
 
   If you sketch away from the axis, the resulting geometry has a hole in it. 
  
 
  
Revolved geometry created away from axis
 
 
  Use solid revolves to create family geometry like door and furniture knobs, columns, and dome roofs. 
  
 
 
The following procedure is a general method for creating revolved geometry. Steps may vary depending on your design intent. 
To create a solid or void revolve
- In the Family Editor, on the Create tab
Forms panel, do one of the following: 
  - Click 
		
 (Revolve). 
	  
- Click Void Forms drop-down

 (Void Revolve). 
	  
 
  Note: If necessary, set the work plane before you sketch the revolve. Click Create tab

Work Plane panel


 (Set). 
  
 
 
 
- Place an axis of revolution: 
  
- On the Modify | Create Revolve tab
Draw panel, click 
		
 (Axis Line). 
	  
- Specify the start and endpoint of the axis at the desired orientation. 
	 
 
 
 
- Use the Draw tools to sketch a shape to revolve around the axis: 
  
- Click Modify | Create Revolve tab
Draw panel
 (Boundary Line). 
	  
- To create a single revolve, sketch a closed loop. 
	 
 
- To create more than one revolve, sketch multiple, non-intersecting, closed loops. 
	 
 
 
  Attention: If the axis touches the revolve shape, the result is a solid. If the axis does not touch the revolve shape, the revolve will have a hole in it. 
  
 
 
- On the 
  Properties palette, change the properties of the revolve: 
  
- To change the start and end points of the geometry to revolve, enter a new Start and End Angle. 
	 
 
- To set the visibility of a solid revolve, under Graphics, for Visibility/Graphics Overrides, click Edit. 
	 
 
- To apply a material to a solid revolve by category, under Materials and Finishes, click in the Material field, and click 
		
 to specify a material. 
	  
- To assign a solid revolve to a subcategory, under Identity Data, for Subcategory, select a subcategory. 
	 
 
- Click Apply. 
	 
 
 
 
- On the Mode panel, click 
  
 (Finish Edit Mode). 
 
- To view the revolve, open a 3D view. 
 
- To resize the revolve in the 3D view, select and use grips to edit it. 
  
Note: You cannot drag the start and end faces of a 360-degree revolve.