Selects objects within a circular area.

(Circular Selection Region), on the Selection Region flyoutYou can use Circular to select either objects that are completely within the selection region (window method), or objects that are either within or touched by the selection shape (crossing method). Toggle between the window and crossing selection methods by using the Window/Crossing toggle on the main toolbar.
Ctrl while specifying a region, the affected objects are added to the current selection. Conversely, if you hold down Alt while specifying a region, the affected objects are removed from the current selection.To select using a circle:
Click
(Circular Selection Region).
Drag in a viewport, then release the mouse. The first location you click is the center of the circle, where you release the mouse defines the circle's radius.
To cancel the selection, right-click before you release the mouse.