Camera Map Modifier (Object Space) Reference

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[camera name]

Before you pick a camera, shows "None." After you pick a camera, shows the current camera object's name.

Pick Camera

To apply the UVW coordinates, click this button, then select the camera through which to view the scene.

Animated Camera

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Allows the Camera Map modifier to work with animated cameras.

When enabled (default), the UV map projection is updated on each frame from the new location of the camera.

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Animated Camera parameter = turned on

When disabled, the UV map projection is not updated on each frame.

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Animated Camera parameter = turned off

Channel

Choose a method for applying mapping to the object: