MetalShader - superclass: Shader; super-superclass:MAXWrapper - classID: #(57, 0)The MetalShader is available only when the viewport driver is set to DirectX.
Interfaces
Interface:ExposureMaterialControlProperties
.noExposureControl : boolean : Read|WriteWhen set to true , Exposure Controls will ignore the material.
.exposureControlInvertSelfIllum : boolean : Read|WriteWhen set to true , Self-Illumination values from this material will be inverted.
.exposureControlInvertReflection : boolean : Read|WriteWhen set to true , Reflection values from this material will be inverted.
.exposureControlInvertRefraction : boolean : Read|WriteWhen set to true , Refraction values from this material will be inverted.