CATBoneSegTrans : Matrix3Controller

CATBoneSegTrans : Matrix3Controller {485a734c,795557cc}

This Controller is part of 3ds Max CAT. It is used to store the transform data of bone segments.

Constructor

Class instances not creatable by MAXScript

Aliases

CATBoneSegTrans BoneSegTrans

Properties

 <CATBoneSegTrans>.Bone (BoneData) : maxObject

Contains the BoneData controller object of the bone segment.

 <CATBoneSegTrans>.SegID (SegNum) : index

Contains the Segmnet ID index of the bone segment.

 <CATBoneSegTrans>.TwistWeight: float

Get/set the twist weigth of the bone segment.

CATBoneSegTrans interfaces

Interface: CATControlInterface

See Interface: CATControlInterface for properties and methods.

Interface: CATNodeControlFPInterface

See Interface: CATNodeControlFPInterface for properties and methods.

Interface: ExtraRigNodesInterface

See Interface: ExtraRigNodesInterface for properties and methods.