XForm - superclass: modifier; super-superclass:MAXWrapper - classID: #(622942244, 0)
Constructor
XForm ...Properties
<XForm>.center Point3 default: [0,0,0] -- animatableAt this sub-object level, you can translate and animate the center, altering the Xform gizmo’s shape, and thus the shape of the object.
<XForm>.gizmo SubAnimAt this sub-object level, you can transform and animate the gizmo like any other object, altering the effect of the Xform modifier.
Translating the gizmo translates its center an equal distance.
Rotating and scaling the gizmo takes place with respect to its center.
<XForm.Gizmo>.position Point3 default: [0,0,0] -- animatableThe position of the wave gizmo.
<XForm.Gizmo>.rotation Quat default: (quat 0 0 0 1) -- animatableThe rotation of the wave gizmo.
<XForm.Gizmo>.scale Point3 default: [1,1,1] -- animatableThe scale of the wave gizmo.
<XForm>.coordsys Integer default: 0 -- integer
<XForm>.neutralizeTransform BooleanClass default: false -- boolean
<XForm>.posX Float default: 0.0 -- animatable; float
<XForm>.posY Float default: 0.0 -- animatable; float
<XForm>.posZ Float default: 0.0 -- animatable; float
<XForm>.PreserveNormals BooleanClass default: true -- boolean
<XForm>.referenceObject UndefinedClass default: undefined -- node
<XForm>.retainObjectTransform BooleanClass default: false -- boolean
<XForm>.rotUseLocalCenter BooleanClass default: false -- boolean
<XForm>.rotX Float default: 0.0 -- animatable; float
<XForm>.rotY Float default: 0.0 -- animatable; float
<XForm>.rotZ Float default: 0.0 -- animatable; float
<XForm>.scaleLink BooleanClass default: false -- boolean
<XForm>.scaleUseLocalCenter BooleanClass default: false -- boolean
<XForm>.scaleX Float default: 100.0 -- animatable; float
<XForm>.scaleY Float default: 100.0 -- animatable; float
<XForm>.scaleZ Float default: 100.0 -- animatable; float
<XForm>.showGizmo BooleanClass default: true -- booleanAvailable in 3ds Max 2026.1 and higher