Push - superclass: modifier; super-superclass:MAXWrapper - classID: #(102250285, 1739393759)
Constructor
push ...Properties
<Push>.Push_Value Float default: 0.0 -- animatableThe distance in world units by which vertices are moved with respect to the object center.
Use a positive value to move vertices outward, or a negative value to move vertices inward.
<Push>.falloff Float default: 0.0 -- animatable; worldUnits
<Push>.relaxNormals Integer default: 0 -- animatable; integer
<Push>.relaxVertices Integer default: 0 -- animatable; integer
<Push>.scaleNormals BooleanClass default: false -- boolean
<Push>.selectVerts BooleanClass default: false -- boolean
<Push>.steps Integer default: 1 -- animatable; integer
<Push>.Targets ArrayParameter default: #() -- paramBlock2 array; SubAnim
<Push>.xMultiplier Float default: 100.0 -- animatable; float
<Push>.yMultiplier Float default: 100.0 -- animatable; float
<Push>.zMultiplier Float default: 100.0 -- animatable; floatAvailable in 3ds Max 2026.1 and higher
Interfaces
Interface: Push
Properties:
Methods:
<integer>targetCount()
<boolean>appendTarget <node>target
<node>getTarget <index>index
<boolean>removeTarget <index>index
<void>removeAllTargets()
<boolean>enableTarget <index>index
<boolean>disableTarget <index>index
<boolean>isTargetEnabled <index>index
Actions:Available in 3ds Max 2026.1 and higher