GeoSphere - superclass: GeometryClass; super-superclass:node - classID: #(0, 32670)
Constructor
geosphere...Properties
<GeoSphere>.creationMethod Integer default: 1 -- alias: Creation_MethodSets the creation method:
0 - Diameter (Draws a geosphere from edge to edge.)
1 - Center (Draws a geosphere from the center out.)
<GeoSphere>.typeInPos Point3 default: [0,0,0]The point3 position of the geosphere.
<GeoSphere>.typeInRadius Float default: 25.0The radius of the geosphere.
<GeoSphere>.radius Float default: 25.0 -- animatableThe radius of the geosphere.
<GeoSphere>.segs Integer default: 4 -- animatable, alias: segmentsThe total number of faces in the geosphere. The number of faces in a geosphere is equal to the sides of the base polyhedron times the segments squared.
Lower segment values work best. Using the maximum segment value of 200 can generate up to 800,000 faces, impairing performance.
<GeoSphere>.baseType Integer default: 2 -- alias: Base_TypeSets the type of basic geometry for the geosphere:
0 - Tetra (Based on a four-sided tetrahedron. The triangular facets can vary in shape and size. The sphere can be divided into four equal segments.)
1 - Octa (Based on an eight-sided octahedron. The triangular facets can vary in shape and size. The sphere can be divided into eight equal segments.)
2 - Icosa (Based on a 20-sided icosahedron. The facets are all equally sized equilateral triangles. The sphere can be divided into any number of equal segments, based on multiples and divisions of 20 faces.)
<GeoSphere>.smooth Boolean default: true -- animatableWhen on, applies smoothing groups to the surface of the sphere.
<GeoSphere>.hemisphere Boolean default: false -- animatableWhen on, creates a half-sphere.
<GeoSphere>.baseToPivot Boolean default: false -- alias: Base_to_PivotSets the pivot point location. When on, the pivot is at the bottom of the sphere. When off, the pivot is at the center of the sphere. This option has no effect when Hemisphere is on.
<GeoSphere>.mapCoords Boolean default: false -- alias: Generate_mapping_coordsWhen on, applies default mapping coordinates to the geosphere.
Interfaces
Interface:realWorldMapSizeInterfaceProperties
.realWorldMapSize: boolean : Read|WriteEnables/disables the real-world map size option.Available in 3ds Max 8 and higher.