ExposeTm - Superclass:Helper;super-superclass:node - classID:#(-2071764533, -1858289533)
This Helper object can be used to extract position and rotation data from any scene nodes to be used as input for scripted controllers, wire controllers etc. It simplifies significantly the creation of custom animation rigs.
Constructor
exposeTM...
ExposeTransform ...Properties
<ExposeTm>.size: world unitsGet/Set the size of the helper in world units.
<ExposeTm>.centermarker(Center_Marker) : booleanWhen set to true, displays a small X marker at the center of the helper.
<ExposeTm>.axistripod(Axis_Tripod) : booleanWhen set to true, displays a tripod axis indicating the position and orientation of the helper. The axis remains visible when the helper is no longer selected.
<ExposeTm>.cross: booleanWhen set to true, displays an axis-aligned cross.
<ExposeTm>.box: booleanWhen set to true, displays a small box at the center of the helper.
<ExposeTm>.constantscreensize (Constant_Screen_Size) : booleanWhen set to true, keeps the size of the helper constant, regardless of how much you zoom in or out.
<ExposeTm>.drawontop (Draw_On_Top) : booleanWhen set to true, the helper object draws lines with the Z buffer turned off (which usually causes it to appear in front of other objects).
<ExposeTm>.displayExposedVals (Display_Exposed) : booleanWhen set to true, the exposed values will be displayed.
<ExposeTm>.exposeNode (Expose_Node) : nodeGet/Set the node whose Transformations should be exposed.
<ExposeTm>.localReferenceNode (Local_Reference_Node) : nodeGet/Set the local reference node to be used for relative values calculation.
<ExposeTm>.useParent (Use_Parent_Ref) : booleanWhen set to true, the parent node of the *.exposeNode* will be used as the reference node. If there is no parent node, the World is the parent of the . *exposeNode* .
When set to false, the explicitly specified *.localReferenceNode* will be used as the reference node.
<ExposeTm>.eulerXOrder (Euler_X_Order) : integer
<ExposeTm>.eulerYOrder (Euler_Y_Order) : integer
<ExposeTm>.eulerZOrder (Euler_Z_Order) : integer
<ExposeTm>.stripNUScale (Strip_Non_Uniform_Scale) : booleanWhen set to true, non-uniform scale values will be stripped from the transformation matrix before the values are calculated. When set to false, non-uniform scaling will affect the exposed values.
<ExposeTm>.localEuler (Local_Euler_Rotation) : point3Returns the local rotation as Point3 Euler Angles value.
<ExposeTm>.localEulerX (Local_Euler_X) : angleReturns the local Euler X rotation value.
<ExposeTm>.localEulerY (Local_Euler_Y) : angleReturns the local Euler Y rotation value.
<ExposeTm>.localEulerZ (Local_Euler_Z) : angleReturns the local Euler Z rotation value.
<ExposeTm>.worldEuler (World_Euler_Rotation) : point3Returns the world rotation as Point3 Euler Angles value.
<ExposeTm>.worldEulerX (World_Euler_X) : angleReturns the world Euler X rotation value.
<ExposeTm>.worldEulerY (World_Euler_Y) : angleReturns the world Euler Y rotation value.
<ExposeTm>.worldEulerZ (World_Euler_Z) : angleReturns the world Euler Z rotation value.
<ExposeTm>.localPosition (Local_Position) : point3Returns the local position as Point3 value.
<ExposeTm>.localPositionX (Local_Position_X) : world unitsReturns the X component of the local position.
<ExposeTm>.localpositionY (Local_Position_Y) : world unitsReturns the Y component of the local position.
<ExposeTm>.localPositionZ (Local_Position_Z) : world unitsReturns the Z component of the local position.
<ExposeTm>.worldPosition (World_Position) : point3Returns the world position as Point3 value.
<ExposeTm>.worldPositionX (World_Position_X) : world unitsReturns the X component of the world position.
<ExposeTm>.worldPositionY (World_Position_Y) : world unitsReturns the Y component of the world position.
<ExposeTm>.worldPositionZ (World_Position_Z) : world unitsReturns the Z component of the world position.
<ExposeTm>.worldBoundingBoxSize (World_Bounding_Box_Size) : point3Returns the size of the world-oriented bounding box as a Point3 value.
<ExposeTm>.worldBoundingBoxWidth (World_Bounding_Box_Width) : floatReturns the X component of the size of the world-oriented bounding box.
<ExposeTm>.worldBoundingBoxLength (World_Bounding_Box_Length) : floatReturns the Y component of the size of the world-oriented bounding box.
<ExposeTm>.worldBoundingBoxHeight (World_Bounding_Box_Height) : floatReturns the Z component of the size of the world-oriented bounding box.
<ExposeTm>.timeOffset (Time_Offset) : timeGet/Set the time offset value. When the *.useTimeOff set* property is set to true, the values returned by the ExposeTM Helper will be calculated at a time which is offset from the current time by the *.timeOffset* value.
<ExposeTm>.useTimeOffset (Use_Time_Offset) : booleanEnable/Disable the use of the *.timeOffset* value.
<ExposeTm>.distance: floatReturns the distance to the Reference node.If the reference node is set to Parent and there is no parent, this effectively returns the distance to the World origin.
<ExposeTm>.angle: angleReturns the angle.