Field : Helper

Field - superclass: helper; super-superclass:node - classID: #(526927992L, 1119967462L)

Available in 3ds Max 2026.1 and higher.

Constructor

Field...

Properties

<Field>.autoMapSize     BooleanClass    default: true   --  boolean
<Field>.color     Color    default: (color 255 255 255)   --  animatable; color; Controller Scaling: ([1,1,1] : (color 255 255 255))
<Field>.colorFrom     Color    default: (color 0 0 0)   --  animatable; color; Controller Scaling: ([1,1,1] : (color 255 255 255))
<Field>.colorTo     Color    default: (color 255 255 255)   --  animatable; color; Controller Scaling: ([1,1,1] : (color 255 255 255))
<Field>.falloff     Float    default: 0.0   --  animatable; worldUnits
<Field>.floatFrom     Float    default: 0.0   --  animatable; float
<Field>.floatTo     Float    default: 1.0   --  animatable; float
<Field>.floatValue     Float    default: 1.0   --  animatable; float
<Field>.interpolation     Integer    default: 0   --  integer
<Field>.map     UndefinedClass    default: undefined   --  texturemap
<Field>.mapFrom     UndefinedClass    default: undefined   --  texturemap
<Field>.mapSize     Float    default: 10.0   --  animatable; float
<Field>.mapTo     UndefinedClass    default: undefined   --  texturemap
<Field>.objectNode     UndefinedClass    default: undefined   --  node
<Field>.point3From     Point3    default: [0,0,0]   --  animatable; point3
<Field>.point3To     Point3    default: [1,1,1]   --  animatable; point3
<Field>.point3Value     Point3    default: [0,0,0]   --  animatable; point3
<Field>.samplerVoxelSize     Float    default: 1.0   --  float
<Field>.sectionRadius     Float    default: 2.5   --  animatable; worldUnits
<Field>.shape     Integer    default: 0   --  integer
<Field>.size     Float    default: 10.0   --  animatable; worldUnits
<Field>.source     Integer    default: 0   --  integer
<Field>.type     Integer    default: 2   --  integer
<Field>.unbounded     BooleanClass    default: false   --  boolean

Interfaces

  Interface: FieldHelper
   Properties:
   Methods:
    <boolean>IsFieldOK <time>time
    <void>SetGizmoShape <enum>shape
       shape enums: {#box|#sphere|#cylinder|#torus|#object|#linear}
    <enum>GetGizmoShape()
       GetGizmoShape enums: {#box|#sphere|#cylinder|#torus|#object|#linear}
    <void>SetGizmoSize <time>time <float>value
    <float>GetGizmoSize <time>time <&interval>interval
       interval is In and Out parameter
    <void>SetSectionRadius <time>time <float>value
    <float>GetSectionRadius <time>time <&interval>interval
       interval is In and Out parameter
    <boolean>GetGizmoMesh <&mesh>meshOut <time>time <&interval>interval
       meshOut is Out parameter
       interval is In and Out parameter
   Actions: