Field - superclass: helper; super-superclass:node - classID: #(526927992L, 1119967462L)
Available in 3ds Max 2026.1 and higher.
Constructor
Field...Properties
<Field>.autoMapSize BooleanClass default: true -- boolean
<Field>.color Color default: (color 255 255 255) -- animatable; color; Controller Scaling: ([1,1,1] : (color 255 255 255))
<Field>.colorFrom Color default: (color 0 0 0) -- animatable; color; Controller Scaling: ([1,1,1] : (color 255 255 255))
<Field>.colorTo Color default: (color 255 255 255) -- animatable; color; Controller Scaling: ([1,1,1] : (color 255 255 255))
<Field>.falloff Float default: 0.0 -- animatable; worldUnits
<Field>.floatFrom Float default: 0.0 -- animatable; float
<Field>.floatTo Float default: 1.0 -- animatable; float
<Field>.floatValue Float default: 1.0 -- animatable; float
<Field>.interpolation Integer default: 0 -- integer
<Field>.map UndefinedClass default: undefined -- texturemap
<Field>.mapFrom UndefinedClass default: undefined -- texturemap
<Field>.mapSize Float default: 10.0 -- animatable; float
<Field>.mapTo UndefinedClass default: undefined -- texturemap
<Field>.objectNode UndefinedClass default: undefined -- node
<Field>.point3From Point3 default: [0,0,0] -- animatable; point3
<Field>.point3To Point3 default: [1,1,1] -- animatable; point3
<Field>.point3Value Point3 default: [0,0,0] -- animatable; point3
<Field>.samplerVoxelSize Float default: 1.0 -- float
<Field>.sectionRadius Float default: 2.5 -- animatable; worldUnits
<Field>.shape Integer default: 0 -- integer
<Field>.size Float default: 10.0 -- animatable; worldUnits
<Field>.source Integer default: 0 -- integer
<Field>.type Integer default: 2 -- integer
<Field>.unbounded BooleanClass default: false -- booleanInterfaces
Interface: FieldHelper
Properties:
Methods:
<boolean>IsFieldOK <time>time
<void>SetGizmoShape <enum>shape
shape enums: {#box|#sphere|#cylinder|#torus|#object|#linear}
<enum>GetGizmoShape()
GetGizmoShape enums: {#box|#sphere|#cylinder|#torus|#object|#linear}
<void>SetGizmoSize <time>time <float>value
<float>GetGizmoSize <time>time <&interval>interval
interval is In and Out parameter
<void>SetSectionRadius <time>time <float>value
<float>GetSectionRadius <time>time <&interval>interval
interval is In and Out parameter
<boolean>GetGizmoMesh <&mesh>meshOut <time>time <&interval>interval
meshOut is Out parameter
interval is In and Out parameter
Actions: