Motor - superclass: SpacewarpObject; super-superclass:node - classID: #(1661476074, 533023195)
Constructor
motor...Properties
<Motor>.On_Time Time default: 0fThe frame at which the motor effect begins.
<Motor>.Off_Time Time default: 30fThe frame at which the motor effect ends.
<Motor>.Basic_Torque Float default: 1.0 -- animatableThe amount of force exerted by the space warp.
<Motor>.unitsInteger default: 0The unit of measure for the basic torque setting:
0- Newton-meters
1- Pound-feet
2- Pound-inches
<Motor>.Feedback_On Integer default: 0When on, the force varies depending on the speed of the affected objects relative to the specified Target Speed. When off, the force remains constant, regardless of the speed of the affected objects:
0- Off
1- On
<Motor>.Reversible Integer default: 0When on, if the object's speed exceeds the Target Speed setting, the force is reversed:
0- Off
1- On
<Motor>.Target_Revs Float default: 100.0 -- animatableThe maximum revolutions before the feedback takes effect.
<Motor>.Revs_Units Integer default: 1The unit of measure for the target revolutions:
0- RPH
1- RPM
2- RPS
<Motor>.Control_Gain Float default: 50.0 -- animatableSpecifies how quickly the force adjusts to approaching the target speed. If set to 100%, the correction is immediate. If set lower, a slower and "looser" response occurs.
<Motor>.Enable_Variation Integer default: 0Turn on to enable the variations:
0- Off
1- On
<Motor>.Variation_Period_1 Time default: 0.625fThe time over which the noise variation makes a full cycle.
<Motor>.Amplitude_1 Float default: 100.0 -- animatableThe strength of the variation (in percent).
<Motor>.Variation_Phase_1 Float default: 0.0 -- animatable, angleOffsets the variation pattern.
<Motor>.Variation_Period_2 Time default: 0.625fProvides an additional variation pattern to increase the noise.
<Motor>.Amplitude_2 Float default: 100.0 -- animatableThe strength of the variation of the second wave in (percent).
<Motor>.Variation_Phase_2 Float default: 0.0 -- animatable, angleOffsets the variation pattern of the second wave.
<Motor>.Range_Enable Integer default: 0When on, limits the range of the effect to a sphere, displayed as a tri-hooped sphere. The effect falls off increasingly as the particles near the boundary of the sphere.
0- Off
1- On
<Motor>.Range_Value Float default: 1000.0 -- animatableThe radius of the range of the effect, in units.
<Motor>.Icon_Size Float default: 0.0The size of the Motor icon. This is for display purposes only, and does not alter the Motor effect.
Associated Methods
bindSpaceWarp <node> <motor_node>Associated Binding Modifier
MotorModThis modifier is automatically created by the *bindSpaceWarp()* method, and is not otherwise creatable by MAXScript.
There are no properties associated with this binding modifier.