ufe 7.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
sceneItemUtils.h
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1#line 1 "D:/Jenkins/workspace/EMS/ECG/ufe/full/ufe-full-python3.13-windows/ufe/include/sceneItemUtils.h"
2#ifndef UFE_SCENEITEMUTILS_H
3#define UFE_SCENEITEMUTILS_H
4
5// ===========================================================================
6// Copyright 2025 Autodesk, Inc. All rights reserved.
7//
8// The use of this software is subject to the Autodesk Terms of Use or other
9// license agreement provided at the time of installation or download, or
10// which otherwise accompanies this software.
11// ===========================================================================
12
13#include "sceneItem.h"
14#include "attributes.h"
15
17
19 uint64_t getRawAddress(const SceneItem::Ptr& item);
20
23
25 uint64_t getRawAddress(const Attributes::Ptr& item);
26
29
30}
31
32#endif /* UFE_SCENEITEMUTILS_H */
std::shared_ptr< Attributes > Ptr
Definition: attributes.h:52
std::shared_ptr< SceneItem > Ptr
Definition: sceneItem.h:45
SceneItem::Ptr getSceneItemFromRaw(uint64_t raw)
uint64_t getRawAddress(const Attributes::Ptr &item)
Attributes::Ptr getAttributesFromRaw(uint64_t raw)
#define UFE_NS_DEF
Definition: ufe.h:36
#define UFE_SDK_DECL
Definition: ufeExport.h:35