Maya 2027.1 Release Notes
Welcome to Maya 2027.1 Update. You can access the Maya 2027.1 Update from your Autodesk Account.

These release notes describe known limitations, issues, and fixes included in Maya. To learn about the new features and updated workflows, see What's New in Maya 2027.1 and What's New in Maya Creative.
Fixed Issues
| Animation |
| Fixed an issue where dragging driven keys over other keys in the Graph Editor deleted or shifted those keys MAYA-140229 |
| Fixed a display issue where self-connection plugs did not show in the Node Editor MAYA-141928 |
| Fixed a crash when deleting a clip in the Time Editor MAYA-142314 |
| Orient Joint now supports negative Primary Axis values MAYA-139473 |
| Evaluation |
| Added an environment variable to control GPU download behavior for deformers MAYA-141428 |
| FBX |
| FBX export now includes additional HumanIK (HIK) properties MAYA-142142 |
| Foundation |
Fixed a crash when running cmds.ls(modified=True) after unloading a reference with an ikRPsolver node MAYA-132674 |
| Fixed a crash on Linux when clicking in the viewport while a reference was being unloaded MAYA-136027 |
| Fixed an error in batch mode when opening scenes with Outliner Display Color and MtoA in pluginPrefs.mel MAYA-141336 |
| Fixed an issue where Channel Box values were not applied to all selected channels on a USD Xform prim MAYA-141856 |
| Fixed a crash caused by legacy PySide2 import fallbacks in Maya scripts when PySide2 was on the system MAYA-142353 |
| Removed legacy PySide2 import blocks from moverlay scripts that caused conflicts when PySide2 was on the system MAYA-142697 |
| Fixed a freeze after closing a progress window created with the -modal true flag MAYA-142725 |
| Resolved an issue where FileDialog incorrectly detected Maya file formats as other types MAYA-142487 |
| Fixed a crash and RenderSetup errors caused by workspace switching MAYA-142435 |
| Corrected a UI offset that occurred when docking into a tabbed layout MAYA-142238 |
| Restored ToolClip functionality on Mac MAYA-141861 |
| Addressed a Devkit issue where LibXml2 could not be located (LibXml2_PATH-NOTFOUND) MAYA-141159 |
| Eliminated moverlay errors printed when opening the interactive tutorial MAYA-112151 |
| LookdevX |
| Fixed an issue where LookdevX materials appeared in the viewport right-click HyperShade material assignment menu LOOKDEVX-5484 |
| Fixed an issue where clicking "Reapply Rules to Scene" did not reload Image nodes with updated color space changes LOOKDEVX-3997 |
| Modeling |
| Improved Smart Bevel Arc Cleanup to detect more edges and generate better output topology MAYA-142739 |
| Fixed a Smart Bevel issue where spikes or fans of edges appeared at a corner MAYA-142739 |
| Fixed an issue in Booleans where edges on non-planar faces were incorrectly included in the edge intersection list MAYA-142739 |
| Rendering |
| Fixed an issue where Render Setup AOVs from MtoA 5.4.6 could not be imported in newer MtoA versions MAYA-140341 |