5.9.5.0

22 October 2026

Arnold for 3ds Max 5.9.5.0 uses Arnold 7.5.4.0 and is a minor feature release.

Arnold 7.5.4.0 is a feature release that includes a new Shader Imager for interactive compositing, a faster and more responsive accelerated viewport, the ability to pause and resume renders, a new Rim Light shader, faster scene updates for deforming meshes and GPU renders, and more.

MAXtoA 5.9.5.0 adds support for the new Shader Imager with imager presets and example OSL filters, a new Arnold Viewport that renders Arnold inside the 3ds Max viewport, pause and resume for production renders, a Frame Time Limit for batch renders, custom AOV creation in the AOV Manager, new ways to render VDB files as implicit surfaces or points, and a new Arnold Implicit object.

Flow Render Tech Preview

MAXtoA includes a Tech Preview of Flow Render, an Arnold cloud-rendering solution. We are providing 2400 minutes (per user, per month) of rendering time to Arnold users for testing and evaluating the service. Please report any feedback or issues in the Arnold feedback forums.

In this release, Flow Render adds support for custom OCIO configs, UDIM tile tokens in texture filenames, and a per-frame render time limit.

See the Flow Render Tech Preview documentation for more information.

Installation

Enhancements

Arnold Viewport Enhancements

Imager Enhancements

Global Light Sampling Enhancements

Rendering Enhancements

Shader Enhancements

Denoising Enhancements

GPU Enhancements

General Performance Enhancements

Other Enhancements

Thanks to Alex Mateo for the use of the Salita scene.

MAXtoA Enhancements

Flow Render Enhancements

USD Enhancements

API Changes

Incompatible Changes

Bug Fixes

System Requirements