4.9.5

22 October 2026

Arnold for Cinema 4D 4.9.5 uses Arnold 7.5.4.0 and is a minor feature release.

Arnold 7.5.4.0 is a feature release that includes a new Shader Imager for interactive compositing, a faster and more responsive accelerated viewport, the ability to pause and resume renders, a new Rim Light shader, faster scene updates for deforming meshes and GPU renders, and more.

C4DtoA 4.9.5 adds support for the new Shader Imager, a new viewport render with an accelerated mode, pause and resume in the IPR, a Frame Time Limit for batch renders, mip-map levels of detail for OpenVDB volumes, shader assignment on Gaussian splats, ramdisk URLs in texture filenames, and agent skills for AI coding agents.

Flow Render Tech Preview

C4DtoA includes a Tech Preview of Flow Render, an Arnold cloud-rendering solution. We are providing 2400 minutes (per user, per month) of rendering time to Arnold users for testing and evaluating the service. Please report any feedback or issues in the Arnold feedback forums.

In this release, Flow Render adds support for custom OCIO configs, UDIM tile tokens in texture filenames, and a per-frame render time limit.

See the Flow Render Tech Preview documentation for more information.

Installation

Cinema 4D Compatibility

Enhancements

Imager Enhancements

Global Light Sampling Enhancements

Viewport Render Enhancements

Rendering Enhancements

Shader Enhancements

Denoising Enhancements

GPU Enhancements

General Performance Enhancements

Other Enhancements

Thanks to Alex Mateo for the use of the Salita scene.

C4DtoA Enhancements

Flow Render Enhancements

USD Enhancements

API Changes

Incompatible Changes

Bug Fixes

System Requirements