4.7.5.1 12 August 2024
C4DtoA 4.7.5.1 uses Arnold 7.3.3.1 and is a bugfix release. For the full list of features in C4DtoA 4.7.5, see the C4DtoA 4.7.5 release notes .
Installation
Cinema 4D Compatibility
R25.010 and above
S26.013 and above
2023.0.0 and above
2024.0.0 and above
Bug Fixes
C4DTOA-3250 - Mac installer background image is missing
C4DTOA-3260 - Random crashes in Cinema 4D 2024.5 when editing shaders
ARNOLD-15321 - Hang when force_update metadata is used
ARNOLD-15322 - Rare hang in deep_exr driver
ARNOLD-15339 - AiNodeAddDependency() does not work for render session options node
ARNOLD-15343 - Toon contour_filter produces lighter lines with interactive renders
usd#1989 - Support mixed half/float channels when using the render delegate in batch mode with husk.
usd#1610 - Proper support of arnold:visibility primvar in hydra
System Requirements
Windows 10 or later, with the Visual Studio 2019 redistributable.
Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
macOS 11 or later.
x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
GPU rendering and OptiX denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
Intel OIDN GPU support is limited to:
MacOS
Apple native CPUs (M1 and newer)
Windows
Intel Xe dedicated and integrated GPUs
NVIDIA GPUs using Turing or newer architectures
AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures