02 July 2025
C4DtoA 4.8.2.3 uses Arnold 7.4.2.2 and is a bugfix release. For the full list of features in C4DtoA 4.8.2, see the C4DtoA 4.8.2 release notes.
Download Arnold for Cinema 4D from your Autodesk Account. See Download Arnold for more information about downloading C4DtoA from your Autodesk Account.
Follow these installation instructions.
ARNOLD-13885 - Arnold GPU does not match CPU for polymesh.matte
ARNOLD-14922 - Matrix modification of child object matrix in procedural_update is randomly ignored
ARNOLD-15574 - Broken Cryptomatte due to NVIDIA compiler/driver float bug starting with 553.09
ARNOLD-16333 - MaterialX relative path does not work with Arnold
ARNOLD-16328 - Bucket corners stay at the end of the rendering in ARV with imagers
ARNOLD-16410 - Numerical precision error in camera shutter_curve when almost 1
ARNOLD-16415 - Don't reinterpret_type the pointers
ARNOLD-16418 - Crash when adding objects to a funcptr procedural
ARNOLD-16492 - Regression in procedural destruction time
usd#2340 - Fix warnings when nodes are deleted during batch sessions
usd#2334 - Fix random crashes with husk and cryptomatte