4.8.3.2 27 August 2025
Arnold for Cinema 4D 4.8.3.2 uses Arnold 7.4.3.1 and is a bugfix release. For the full list of features in C4DtoA 4.8.3.0, see the C4DtoA 4.8.3.0 release notes.
Installation
Bug Fixes
C4DTOA-3417 - Cannot link texture to camera UV Remap parameter
ARNOLD-16317 - Corrupt BVH was generated in certain rare situations, resulting in crashes or missing objects
ARNOLD-16439 - Removed "missing parallel_init metadata" warning for funcptr procedurals
ARNOLD-16569 - AiProceduralExpand does not work with triggers_reinitialize
ARNOLD-16576 - MaterialX documents containing textures with UDIMs and relative paths do not render
ARNOLD-16591 - GPU update is slow with negative progressive rendering and high AA
ARNOLD-16612 - Very large unnormalized lights can have NaN in bounds
ARNOLD-16615 - Only reevaluate procedural instancing optimization when scene is modified
ARNOLD-16622 - Modified lights in IPR are not properly accounted for with global light sampling
ARNOLD-16752 - Geometry changes are not reflected in the scene bounding box
ARNOLD-16576 - MaterialX documents containing textures with UDIMs and relative paths does not render
usd#2349 - Fix Husk renders using the Arnold product type overwriting the same output path when rendering multiple frames in same proces
usd#2392 - Fix a warning due to additional metadata parameters, typeName, and colorSpace introduced in USD 25.05
System Requirements
Maxon Cinema 4D 2024, 2025, 2026
Windows 10 or later, with the Visual Studio 2019 redistributable
macOS 11 or later
x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported
GPU rendering works on Windows only and requires an NVIDIA GPU with Maxwell architecture or later. We recommend 573.42 or higher drivers
Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0