4.8.5.1 17 December 2025
C4DtoA 4.8.5.1 uses Arnold 7.4.4.1 and is a bugfix release. For the full list of features in C4DtoA 4.8.5, see the C4DtoA 4.8.5 release notes .
Installation
Cinema 4D Compatibility
2024.4.0 and above
2025.0.0 and above
2026.0.0 and above
Bug Fixes
C4DTOA-3488 - Light Manager does not solo a light if it is in a hierarchy
ARNOLD-16840 - Fixed custom AOV settings resetting when in interactive mode.
ARNOLD-17049 - Fixed bloom rotation in aperture mode for angles below -180°
ARNOLD-17058 - [GPU] Fixed incorrect per-depth ray counts reported in stats.
ARNOLD-17076 - Fixed random missing lights when using light_group and shadow_group on ginstance.
ARNOLD-17088 - Fixed random crash when using curves and points nodes with min_pixel_width.
ARNOLD-17140 - Faster procedural node destruction when most of its nodes are modified. Fixes very slow instancer destruction.
ARNOLD-17149 - [GPU] Fixed small per-instance GPU memory leak.
ARNOLD-17151 - Fixed an incorrect "Rendering CPU utilization was only 0%" message being reported when utilization was greater than 0%.
ARNOLD-17171 - Fixed AiTextureTxFileNeedsUpdate returning false when colorconvert arguments contain empty spaces.
usd#2467 - Hidden primitives do not show up when turned visible
usd#2472 - Regression in render settings default value for autoTX
usd#2478 - Support the Z AOV for the Hydra depth buffer
System Requirements
Windows 10 or later, with the Visual Studio 2019 redistributable.
Linux with at least glibc 2.28. This is equivalent to RHEL/Rocky 8.
macOS 11 or later.
x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
GPU rendering and OptiX denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
Intel OIDN GPU support is limited to:
macOS
Apple native CPUs (M1 and newer)
Linux
NVIDIA GPUs using Turing or newer architectures
Windows
Intel Xe dedicated and integrated GPUs
NVIDIA GPUs using Turing or newer architectures
AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures