4.9.3.3 17 September 2026
Arnold for Cinema 4D 4.9.3.3 is a bugfix release using Arnold 7.5.3.3 . For the full list of features in Arnold for Cinema 4D 4.9.3, see the Arnold for Cinema 4D 4.9.3 release notes .
Installation
Cinema 4D Compatibility
2024.4.0 and above
2025.0.0 and above
2026.0.0 and above
Bug Fixes
ARNOLD-18165 - Random crash in LogSession when moving the camera quickly
ARNOLD-18205 - direct_outputs should keep rendering until all textures are loaded
ARNOLD-18315 - compileModules leaks Optix handles every time
ARNOLD-18323 - Changing texture_searchpath/asset_searchpath does not retry previously unreadable textures when enable_dependency_graph is on
ARNOLD-18381 - distance shader crashes when samples parameter is 0
ARNOLD-18338 - Regression in BVH promotion of instanced procedural in exhaustive mode
System Requirements
Windows 10 or later, with the Visual Studio 2019 redistributable.
Linux with at least glibc 2.28. This is equivalent to RHEL/Rocky 8.
macOS 12 or later.
x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
GPU rendering and OptiX denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
Intel OIDN runs on all CPUs. GPU support is limited to:
macOS
Apple silicon GPUs (M1 and newer)
Linux
NVIDIA GPUs with Turing, Ampere, Ada Lovelace, Hopper, and Blackwell architectures
Windows
Intel Xe and Intel Arc dedicated and integrated GPUs
NVIDIA GPUs with Turing, Ampere, Ada Lovelace, Hopper, and Blackwell architectures
AMD GPUs with RDNA 2, RDNA 3, RDNA 3.5, and RDNA 4 architectures