![]() |
![]() |
![]() |
| Line -> UV Transform (screen space) | Line -> UV Transform (screen space) | Line -> Triplanar |
The new line shader renders lines in various styles to create geometric patterns or brush-stroke-like textures when combined with noise and textures. You can generate complex hierarchical patterns by connecting line shaders together. We recommend using the line shader with uv_transform. (ARNOLD-14976)
7.4.5.0
04 February 2026