Volume mip maps
The Arnold volume node now accepts OpenVDB files with mip-mapped grids, which gives substantial speedups in volumes with a lot of scattering (for example, clouds).
Faster GPU volume rendering
The Arnold volume node now accepts OpenVDB files with mip-mapped grids. The different mip-map levels are distinguished by '_level_N' suffixes, where N is the mip-map level. Arnold then automatically chooses the appropriate mip-map level during rendering, which gives substantial speedups in volumes with a lot of scattering (for example, clouds) in exchange for mostly small differences in look. Volumes with more mip-map levels can have larger differences in look. Users can also specify mipmap_bias on a volume node or on its instance (by declaring user data of the same name), which adjusts Arnold's automatic mipmap selection by that amount. (ARNOLD-14453, ARNOLD-15056)
Volume mip maps are supported on CPU only in this release.
| wdascloud | byc-cloud | composition 1 | composition 2 | sunset clouds | |
|---|---|---|---|---|---|
| original volume | ![]() |
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| mip-mapped volume (3 levels) | ![]() |
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| Speedup | 1.5x | 1.9x | 2.6x | 2.1x | 1.8x |
| mip-mapped volume (6 levels) | ![]() |
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| Speedup | 2.0x | 2.8x | 5.2x | 3.2x | 2.7x |
GPU rendering of volumes is up to 3.5x faster. (ARNOLD-8936)
| wdascloud | byc-cloud | composition 1 | composition 2 | sunset clouds | |
|---|---|---|---|---|---|
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| Speedup | 2x | 1.12x | 3.7x | 3.5x | 1.31x |
7.4.5.0
04 February 2026