
The new Tone Zones node splits lighting into up to eight discrete brightness bands for cel-shading and non-photorealistic-rendering workflows. Zone widths are defined as simple ratios and remain stable across exposure changes. Each zone outputs a tint color and a mask that you can use for compositing. You can soften boundaries between zones independently, and chain nodes to further subdivide a zone.
7.5.2.0
18 June 2026