Arnold License Manager

See this playlist to learn how to use the Arnold License Manager.

No more environment variables! You can use the Arnold License Manager to configure licensing for Arnold:

Whatever you set up in the Arnold License Manager is used by Arnold when you render.

Opening the Arnold License Manager

The Arnold License Manager is available from the Arnold > Licensing menu in Maya, 3ds Max, Houdini, and CINEMA 4D, and from the Arnold shelf in Katana

If you're not running a 3d application (for example, you're setting up a render node), then you can run the ArnoldLicenseManager executable.

How does it work?

If you really want to know how it works, here's how:

The config file

The Arnold License Manager is a user interface for setting up this config file.

 {
    "license": {
        "clm": {
            "servers": [
                "@localhost"
            ]
        },
        "order": [
            "network"
        ],
        "rlm": {
            "servers": [
                "5053@localhost"
            ]
        }
    },
    "version": "1.0"
} 

The config file is a per-user setting:

When Arnold renders a frame, Arnold reads the config file to get the license server connection information.