HtoA 6.3.3.0

24 July 2024

HtoA 6.3.3.0 uses Arnold 7.3.3.0 and is a minor feature release bringing a new OpenPBR surface shader, improvements to volume rendering, OIDN support for Apple Metal and AMD GPUs, and many other improvements as well as multiple bug fixes.

Installation

Known Issues

Enhancements

image courtesy of Nikie Monteleone

Convert Standard Surface shaders to OpenPBR Surfaces using the new conversion scripts

(Note: Shader parameters must be promoted for this to work in the viewport)

(Shader Developers: Custom shaders can now use the new houdini.ogl_tag metadata to automatically tag VOP parameters with OpenGL tags):

[attr diffuse]
houdini.ogl_tag STRING "ogl_diff"

AtNode* options = AiUniverseGetOptions(universe);
const int deform_keys = AiNodeGetInt(options, 'deform_keys');

USD Enhancements

API changes

Incompatible Changes

Bug Fixes

System Requirements