Math Shaders
A collection of mathematical shaders. Math shaders can work on color or vector inputs.
The following math materials are available in HtoA:
- abs node
- add node
- atan node
- compare node
- complement node
- cross node
- divide node
- dot node
- exp node
- fraction node
- is_finite node
- length node
- log node
- max node
- min node
- modulo node
- multiply node
- negate node
- normalize node
- pow node
- random node
- range node
- reciprocal node
- sign node
- sqrt node
- subtract node
- trigo node