13 Feburary 2024
MtoA 5.3.5.2 uses Arnold 7.2.5.2. See also the MtoA 5.3.5 release notes.
Download Arnold for Maya from your Autodesk Account. See Download Arnold for more information about downloading MtoA from your Autodesk Account.
Follow these installation instructions.
MTOA-1669 - Imagers: Editing the attributes of a removed imager crashes Maya
MTOA-1725 - Errors and warnings not displayed in logs for intermediate passes
MTOA-1729 - Python 3 error with Arnold camera shutter curves
MTOA-1739 - Maya USD Export does not export filename for 3rd party procedurals
MTOA-1741 - USD export: ArnoldProceduralCustom node ignores transformations
MTOA-1749 - TX Manager: Remove TX for selected does not work if you select the texture instead of the image node
MTOA-1778 - Import Shader cannot connect vector_map to shadingEngine.displacement
MTOA-1779 - Import Shader cannot connect range to vector_map.input
ARNOLD-14599 - Arnold Renderview Background is grey on Mac OSX
ARNOLD-9734 - Cache and texture flush requests were ignored
ARNOLD-14660 - Crash changing imager parameter after disconnecting from driver
ARNOLD-14644 - Autobump goes away at extreme magnification
ARNOLD-14287 - Rare crash when compiling OSL shaders during IPR
ARNOLD-14650 - [GPU] OptiX denoiser renders black when using more than one GPU
ARNOLD-14631 - [GPU] Random crash with textures
ARNOLD-10216 - [GPU] Log should report why a GPU is not matching requirements
usd#1812 - Fix a startup time regression introduced in 7.2.4.0.
usd#1781 - Fix a crash happening in a aiStandin USD when scrolling the timeline in Maya.
usd#1753 - Fix a problem with Yeti where the transforms of the ArnoldProceduralCustom were not taken into account in kick and USD procedural.