See Imagers in the Arnold User Guide

Imagers in the Render Settings (left). Imagers in the 'Post' tab in the Arnold Render View window (right).
Post-processing nodes called imagers operate on pixels before the output driver. Imagers can be chained together.
The Intel ® Open Image Denoiser imager (OIDN) is added by default to new scenes (existing scenes will be unchanged). This can be disabled in the Arnold settings within the Maya Preferences.

Arnold Create Denoiser option in the Maya Preferences
Known limitations:
The following post-process imagers are available below:
An introduction video to imagers can be found here. It is not possible to connect Maya nodes or other MtoA shaders to imagers.
A scene that demonstrates how to use the imager_light_mixer can be found here.