To create a Character Generator character, start with a base character type and then modify it using presets.
The following procedure assumes you are signed in to your Autodesk account and Character Generator.

The Character Generator Builder page displays a preview of the default character preset on left and the Artistic Style and Character catalogs on the right.
Selected presets are highlighted with a blue outline.



The "Kavir" preset chosen as a start state

to hide or show the ancestors' Face catalog.

Move the slider to mix the two faces in the Blending area

When the Master slider is moved, the sliders for each of the individual features also move
).

Blending between the "Dylan" and "Anthony" preset's eyes
Select for example, ears (
), mouth (
), chin (
), nose (
), or cheeks (
), and drop ancestors' faces from the Female or Male Face catalog on the blending area, then drag the slider to blend the facial elements.
The checkbox next to the facial element is unchecked.
The locked facial element displays a checkmark in the checkbox and the thumbnails update to reflect the ancestors' facial element and blending assigned to the Face.
Customizing the body and body parts is similar to customizing the face and facial elements.
).

The Preview updates to reflect the change.
As you drag this Master slider, all the sliders (of the body parts) update to reflect this change.
You can opt to blend your character's body parts independently from your character's body.
For example, select a body part such as the arms (
), the chest (
), the bust (
), the stomach (
), the backside (
), or the legs (
), drop ancestors' bodies from the Female or Male Body catalog on the blending area, and drag the slider to blend the selected ancestors' body parts.
For example, click the desired body part and click the checkbox next to the body part.
The locked body part displays a checkmark in the checkbox and the thumbnails update to reflect the ancestors' body parts and blending assigned to the Body.
) and choose a skin type from the Female or Male Skin catalog.
The thumbnail of the skin used by your custom character displays "In Use".

The selected skin is assigned to your character.
) and choose an eye color from the catalog.

The selected eye color is assigned to your character.
) and choose a hair style from the Female or Male Hair catalog.
Some of the thumbnails include hair color variations.

For example, hover over a thumbnail that includes hair color variations, click the Show Variations tab, and select the desired hair color variation.

The selected hair is assigned to your character.
).
The Top clothing catalog displays by default.

There is a Female and a Male catalog for the tops.
Similarly to the Hair catalog, some of the thumbnails include a selection of colors.
The character's preview updates to reflect your selection.
), select the
Female or
Male catalog, scroll through the catalog, hover over the thumbnails, click the Show Variations tab to see the color variations, and select the desired piece of clothing.
The character's preview updates to reflect your selection.
), select the
Female or
Male catalog, scroll through the catalog, hover over the thumbnails, click the Show Variations tab to see the color variations, and select the desired pair of shoes.
The character's preview updates to reflect your selection.
Your customized character is saved on the Character Designs page and is ready to be generated.

You can generate (
), edit (
), or delete (
) your saved customized character.
To proceed to the next task, see Generate your Customized Character.