currentSelection |
The list of all of the current selections. This is the same set of selections accessed through the UserInterface.activeSelection object. An empty array can be returned in the case where the selection has been cleared which can occur by the user unselecting and entity, terminating the select command pressing Escape or running another command or clicking the mouse in an open area of the canvas. |
firingEvent |
The event that the firing is in response to. |
isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |