| BodyAppearanceSource |
1 |
The entity is its current appearance because of an appearance assigned to the body. |
| FaceAppearanceSource |
3 |
The entity is its current appearance because of an appearance assigned to the face. |
| MaterialAppearanceSource |
0 |
Then entity is its current appearance because of the appearance associated with the material assigned to a component or body. |
| OccurrenceAppearanceSource |
2 |
The entity is its current appearance because of an appearance assigned to the occurrence. |
| OverrideAppearanceSource |
4 |
The entity is its current appearance because of an override that's been applied. |