BodyAppearanceSource |
1 |
The entity is its current appearance because of an appearance assigned to the body. |
FaceAppearanceSource |
3 |
The entity is its current appearance because of an appearance assigned to the face. |
MaterialAppearanceSource |
0 |
Then entity is its current appearance because of the appearance associated with the material assigned to a component or body. |
OccurrenceAppearanceSource |
2 |
The entity is its current appearance because of an appearance assigned to the occurrence. |
OverrideAppearanceSource |
4 |
The entity is its current appearance because of an override that's been applied. |