Gets and sets this property value.
# Get the value of the property.propertyValue = appearanceTextureProperty_var.value# Set the value of the property.appearanceTextureProperty_var.value = propertyValue
#include <Core/Materials/AppearanceTextureProperty.h>// Get the value of the property.Ptr<AppearanceTexture> propertyValue = appearanceTextureProperty_var->value();// Set the value of the property, where value_var is an AppearanceTexture.bool returnValue = appearanceTextureProperty_var->value(value_var);